C++ API (1065)
struct EventState { UINT32 flags; VUINT32* seed; INT32 precision; };

The structure is used with the (legacy) events EVENT_STATE_GET and EVENT_STATE_SET. See Event1065.


UINT32 flags
F_UNDEFINED or F_ZERO or nothing.
VUINT32* seed
Points to a seed to use for random number generator initialisation.
INT32 precision
Indicates that what precision serialisation to state should be performed (zero, small positive integer or PRECISION_NOT_SET).